| ^a${value} Second(s) Recharge | 18 |
| ${value} Second Duration | 6 |
| ${value}% Damage Absorption | 35.5 38 40.5 43 45.5 48 50.5 53 55.5 58 60.5 63 65.5 68 70.5 75 77.5 79 81.5 85 |
| +${value}% Physical Damage | 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 |
| Activates when Health drops below ${value}% | 33 |
| MaxLevel | 16 |
| UltimateLevel | 20 |